Before X3AP v2.0 there was no way to get your own player headquarters (or PHQ for short). You will also gain the Unfocused Jumpdrive which will allow you to explore random sectors .. To trigger the PHQ plot you will need to meet the following requirements: Started with game Albion plot enabled, then completed the Albion plot, A Teladi rank of Majority Shareholder (or higher),
Jun 28, 2016 · Commentary: To begin the Player Headquarters Plot comm on the NMMC Headquarters station in PTNI Headquarters once the requirements are met and talk to Talos. After signing up with NMMC the player is informed that to keep up with the expansion of PMC, the NMMC want to diversify into sectors other than mining.
May 15, 2004 · The player HQ is not a Trading Station or Equipment Dock and should not be treated at such. It has more in common with a warehouse than those two stations. You can easily set up auto supply of an HQ just like any Trading station but unlike Trading stations the player HQ will keep on gathering goods until its full of those goods.
Mods. New Player Headquarter - replace vanilla Player Headquarter model. In the New Player Headquarter are 3 less capital ships docking ports. New Player Headquarter model are about - 65K polygons. Vanilla Headquarter model are about - 144K polygons. Mod is compatible with X3 Albion Prelude. Compatible with all mods, who does not change the vanilla Player Headquarter.
May 05, 2021 · The new features don’t end with the storyline, though. There are numerous other improvements, ranging from drone carriers, station-building services and an enhanced player headquarters, to a new ship browser and a hyperlinked encyclopedia. And of course, no new X3 game would be complete without new ships and stations!
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